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We are not hosted or controlled by this website. It is not affiliated with any of the hosting servers we host. We are not the administrator of any of the websites we are a search engine and does not host any content. All files located on this server are the property of their respective owners. Downloads from this website may only be used for personal, non-commercial use. All copyrighted material is included on the server and is provided to the visitors of this website without charge.[Chronic hemodynamic disturbances in bladder tumors of different stages]. In 30 patients (26 males and 4 females) with bladder tumors of different stages, the authors have established the relationship between the specific and general hemodynamic changes in the affected and unaffected parts of the body in the form of a direct correlation and linear dependence. The actual and the necessary stages of hemodynamic compensatory processes have been established. The authors propose to analyze the hemodynamic disturbances and to give a detailed description of the hemodynamic reactions in the affected and unaffected parts of the body.Q: Signal/Slot-based multithreading I'm developing a GUI application, where I'm using the Signals and Slots of Qt for communication between threads and classes. I have a worker thread, where I read a bunch of images from a folder. Once they are all read, the thread should process them and writes the result in an image file. I have read about Qt's signals/slots and it seems to be the correct way of writing it. However, I'm quite confused about the signals. If I have a line of code like this: fileName = "fileName.png" QFileInfo info(fileName); doSomething(info); I want to make it work, so that the doSomething() function is called only after fileName.png has been written. However, the QFileInfo object only contains a getFullPath() function, which can be used for that. That means, the slot has to be defined like this: void doSomething(const QFileInfo& info); In other words, I have to explicitly tell the thread which signal I want to use. The only way to get around that is to use a member function: void doSomething(const QFileInfo& info, int frame); and provide a connect()-function for that, which connects the doSomething() function to the fileName.png signal (which is generated

 

 

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